Well here's another BA army, based on a little bit from the last thread. It's quite different from my other lists I guess. It'll play a lot more aggro.
HQ
Librarian
The Blood Lance
Shield of Sanguinius
100
Honour Guard
2 Melta Guns
Rhino
170
Elites
Sanguinary Priest
Lightning Claw
65
Troops
5 Assault Marines
Melta Gun
Infernus Pistol
Rhino
125
5 Assault Marines
Melta Gun
Infernus Pistol
Rhino
125
5 Assault Marines
Melta Gun
Infernus Pistol
Rhino
125
5 Assault Marines
Melta Gun
Infernus Pistol
Rhino
125
5 Assault Marines
Melta Gun
Infernus Pistol
Rhino
125
5 Assault Marines
Melta Gun
Infernus Pistol
Rhino
125
Fast Attack
Baal Predator
Twin Linked Assault Cannons
115
Baal Predator
Twin Linked Assault Cannons
115
Land Speeder
Multi Melta
Heavy Flamer
70
Heavy Support
Dreadnought
2 Twin Linked Autocannons
120
Dreadnought
2 Twin Linked Autocannons
120
Dreadnought
2 Twin Linked Autocannons
120
1745
So this plays the "run into your opponents face" game. But with a fair bit of fire support from a distance. However, up close it does have 15 melta weapons. So :D
An (interesting) alternative I'm considering is running two units of ASM with jump packs as disruption units. The idea being they can come down and ruin a tank's day, for the reasonable cost of 125pts. See, ideally I would use JP Techmarines for this, but sadly they can't buy a proper melta gun. And if you use the melta gun on the drop, you can just ignore them.
See, I would love a MSU army that plays the style of "Run across the board and punch your fat face until you stop fucking moving" but sadly outside of troops there's not much in the BA army that conforms to that. So I end up having to play with a good chunk of fire support instead.
What do we think?
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